About the game
Metroid Dread traps Samus on ZDR, where new abilities open routes and E.M.M.I. zones introduce pursuit and evasion. Sliding, counters and transitions into combat make useful checks for this particular game.
Movement, counters and revisiting areas
Nintendo describes sliding through gaps, crossing obstacles and countering enemies, with new abilities opening hidden routes in earlier areas. A useful retest identifies the room and available ability rather than only saying that a new game started.
Original-game updates add Rookie, Dread and Boss Rush modes. The S2Arm row does not identify a tested mode, so it does not establish coverage for harder modes or a boss gauntlet.
The observed build matches 2.1.0
The Mac row dated 2026-11-03 uses 646761…, matching the profile’s 2.1.0 main build. It confirms gameplay entry, no recorded crash and 28,952 rendered frames.
The profile documents memory layout, but internal address-space values are not universal phone-memory requirements. This observation does not supply iPhone hardware, OS or long-session results.
Intro and title movie transitions have a failure history
Upstream documents a thread-scheduling fault at movie transitions that previously crashed about half of attempts. The profile enables related handling and records 12 consecutive runs without that fault afterward. That count describes a focused regression check.
If your package exits between intro and title movies, report that transition and whether you rebuilt after updating the launcher. A later combat crash needs its own scene description and should not automatically be assigned the same cause.
Runtime observations
28,952 rendered frames. Entered gameplay: yes. No crash recorded. This is a bounded upstream run, not a completed playthrough.
- Title ID
010093801237C000- Confirmed tested version
- 2.1.0
- Entered game
- Yes
- Build
646761f643afebb379edd5e6a5151af2- Date
- 2026-11-03
Limitations and notes
- Evidence applies only to the recorded platform, build and date. It does not establish full-game compatibility on every device.
- Mac observations do not establish iPhone or iPad compatibility. Hardware and OS details are not inferred when absent from the source.
Original sources
Site data snapshot eefdea169f1b · 2026-11-09








