This release addresses export failures containing is not in the subpath of under deep directories. Upstream reproduced that step; a separate deep-path seeding hang remained and was addressed further in v0.1.7.
Some fixes had not been validated on the affected game or OS. The release distinguishes failing-step checks, synthetic samples and physical installation; a fix listing is not a full-game acceptance result.
What changed
- Windows retries temporarily locked job-record writes within a bounded interval.
- Resource indexing excludes .DS_Store; affected existing game packages require rebuilding.
- Xcode team detection also checks the keychain and avoids blocking solely because discovery failed.
- Pre-installation space checks use the expected peak and can read free space on Windows.
Before updating
Back up saves and review migration notes for your installed version. Release notes describe upstream changes, not independent compatibility testing by this site.
Read the full upstream release